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Currently working features : - Heightfield generated with kind of fBm like the Ridged Multifractal, Hetero Terrain, Warped Ridged Mutifractal... like in Bryce, or with Fourier Synthesis. - Infinitely tiled terrains or single terrain option. - Polygons aren't visibles. - Antialiasing and soft shadows. Casted shadows work now. - Sky model controled by your lattitude/longitude, the day of the year, the time of the day... - Real stars position (from a huge database). - Textures are all procedural. - Volumetric clouds rendering
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| WWW.BYOSPHERE.COM by Nicolas Bonneel |
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